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New iPods abound—including multitouch nano—at Apple event

by admin on Sep.04, 2010, under Articles

Apple held its annual fall media event Wednesday. During the event, Apple CEO Steve Jobs unveiled a new line of iPods, as has become tradition, including a new shuffle, a multitouch-enabled nano, and an A4-powered, FaceTime-compatible iPod touch. The company also revealed details of iOS 4.1 for iPhone and iPod touch, as well as iOS 4.2 for iPad.

iOS updates

Jobs kicked off the event by announcing iOS 4.1. The update addresses a number of bugs that have affected the proximity sensor of the iPhone 4, as well as issues connecting some Bluetooth devices. Jobs said that the update speeds up iOS 4 running on the iPhone 3G, which suffered from sluggish performance for many users.

The update also brings a few new features for iOS 4-compatible devices. Apple added a high dynamic range option to the camera app, which helps address inherent tonal range limitations in the tiny image sensors used in mobile devices. In typical Apple fashion, there’s nothing to tweak or adjust; just tap the HDR button in Camera to turn it on. When taking an image, three exposures will automatically be taken and combined to reveal more detail in shadow and highlight areas.

iOS 4.1 also brings the official launch of Apple’s Game Center. Game Center is a built-in, systemwide social network for games. Like OpenFeint and Plus+ before it, it offers a centralized place to view achievements and compare scores with other users. It also includes a system to challenge other players in head-to-head competitions.

iOS 4.1 will be a free update made available to all iOS 4 users next week.

Jobs then gave a sneak peek of iOS 4.2, slated for release in November. This version will be the first version of iOS 4.x for the iPad, and will bring all the features that iPhone and iPod touch users have been using since June, as well as the new features of 4.1. It will also bring a couple of long-requested features to the iPad: wireless printing capabilities and AirPlay—wireless streaming of audio, video, and photos.

iPods

After discussing iOS, Jobs moved on to new iPod hardware. First up was a new iPod shuffle. Changing the controversial design of the third-generation shuffle, which removed the physical controls from the device itself, the fourth generation device brings back those original button controls. The new device looks like a smaller second-gen shuffle. Like the third-gen, though, it still has VoiceOver control.

The new iPod shuffle comes in five colors with a 2GB capacity, and sells for $49.

Jobs then unveiled a radically different iPod nano. The company removed the famous click-wheel that has practically defined the iPod since the very first version. Instead, the tiny device is now dominated by a multitouch-enabled screen.

The hardware itself resembles what might happen if an iPod touch and an iPod shuffle made a baby. Like the shuffle, it has an aluminum case and a clip along with hardware buttons for volume and hold buttons.

The screen features iOS-like icons for all the available features, such as playing music or videos, and makes use of multitouch. One feature uses a two-finger rotate to change the orientation of the screen, useful for when the device is clipped in an awkward orientation.

The new seventh-generation iPod nano comes in seven different colors, including a Product (RED) version. The 8GB model is $149, and a 16GB version goes for $179.

Jobs bragged that the iPod touch outsells portable Nintendo and Sony gaming devices combined, making it the most popular portable gaming device in the world. To “make it even better,” said Jobs, Apple made it thinner than the previous version. Despite shaving off size and weight, it also comes equipped with the same high-resolution Retina Display that debuted in the iPhone 4, the same A4 processor in the iPad and iPhone, the gyroscope motion control, and a front-facing camera for FaceTime chatting.

The new iPods are all available next week, though preorders begin today.

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Twitter comes to the Apple Ipad

by admin on Sep.04, 2010, under Articles

When we interviewed Tweetie developer Loren Brichter in June, he made two things clear: 1) Tweetie (now branded simply as “Twitter” after the company was acquired by the microblogging service) would definitely be coming to the iPad, and 2) Loren was really looking forward to exploring the larger screen touch interface.

Now, the official Twitter client for iPad is finally out in the form of a universal app. The team has clearly put some effort into utilizing parts of the multitouch experience in ways that third-party Twitter apps have not, and the app is certainly feature-rich. However, the interface can be confusing at times, and many of the features are not easily discoverable without some help.

At its most basic level, Twitter for iPad can be used to do the same things all Twitter apps can do: post tweets, view your timeline, see @ mentions, send and receive direct messages, look at your (and other users’) profiles, and search for people or tweets. If that’s all you really want, then you can get away with just doing those things. The visual design is nice—we have no complaints—and on the surface, it’s easy to figure out how things work.

As you can see, when you’re composing a tweet, you can choose (via the little icons in the new tweet area) to have it share your location, shrink your URLs, or attach photos/videos to the tweet.

Like the version of Twitter for iPhone, if you tap your own username at the top of a new tweet, you can choose which account to post the update to.

It’s when you try to get past the basic functionality that things start getting crazy. When you tap on a tweet that replies to another user, a pane slides in on the right that shows the whole conversation thread—a valuable feature, to be sure. This works the same way in both portrait and landscape mode; it’s just a little more overlapped if you view it in portrait.

If you tap on a tweet that has hash tags, the slide-in panel shows other tweets that use the same tag(s). You can tell which one you’re looking at by the blue highlight in the original tweet.

Tapping a tweet that links to a photo or video will display that media in the right-most pane, and tapping a tweet that links to a website will load that whole site below the tweet:

When you are presented with this kind of content, you can view it in fullscreen mode by un-pinching the screen in that area (basically the “zoom in” gesture). This is one of the features we would not have discovered on our own, or discovered accidentally.

In the same vein, you can also “zoom out” on a specific tweet in the main timeline to flip out a card showing that user’s bio information and followers. There’s no good way to describe what this looks like when it happens, so you’ll just have to try it yourself. When a few of us on staff did it for the first time (again, by accident), our reactions were all the same: “whoa.”

This screen does present you with a few helpful options, such as the ability to reply, star, retweet, or forward/save the tweet for later.

Another feature that we would have never known about, had we not read the Twitter blog post, was the ability to use two fingers to tap on a tweet and drag downward to see the replies to that tweet. When we tested this ourselves, the app itself seemed to do what it was supposed to do, but we were unable to find a tweet that would make Twitter show us the replies, even when we used Tweets that we knew people had replied to.

In all, we think Twitter for iPad is best summed up by Ars creative director Aurich Lawson. It’s part cool, part “I have no idea what’s happening right now.” We’re not sure what the solution is to make features more discoverable (and more importantly, more understandable upon first discovery), and to be fair, some of things are pretty useful once you get the hang of them. It’s just that we’re used to the simple elegance of the iPhone app, and the iPad app seems to turn all of that on its head. But again, if all you want to do is send and read some tweets, then this app serves that purpose well and joins the many other respectable Twitter clients out there.

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We’re trudging down the long road to universal 4Mbps broadband

by admin on Sep.04, 2010, under Articles

Judging by the Federal Communications Commission’s latest survey, we’re still pretty far away from the FCC’s National Broadband Plan goal of 4Mbps Internet download speeds for everyone. The agency’s newest statistics indicate that out of 71 million wireline household connections, less than half (44 percent) matched or exceeded that benchmark, with its upload goal of 1Mbps.

Meanwhile, the number of consumers with full mobile wireless Internet accounts shot up by 40 percent from January through June of 2009, to 35 million subscribers. Twenty-five million had such access at the end of 2008.

But among those 35 million wireless connections, only 45 percent met the Department of Commerce and Agriculture’s $7.2 billion broadband stimulus program’s definition of “broadband”—advertised speeds of 768Kbps downloads and 200Kbps uploads.

Of the 113 million Internet connections out there all told (residential and business), 87 million or 76 percent reached that level. If you look just at fixed-location connections, 91 percent met that goal.

There were a few bright spots in the statistical picture. There are now four million fiber connections—a 23 percent jump, and the largest increase among fixed-location broadband services.

But cable modem connections only grew by three percent to 41 million and DSL by a mere one percent to 31 million (not that DSL is much of a measure of progress any more).

All-in-all, this latest survey offers the portrait of a nation whose consumers access the ‘Net at relatively slow throughput rates. Keep in mind that another benchmark of the National Broadband Plan is 100Mbps to 100 million homes by 2020. We’re a long way from that goal.

The data comes from information submitted to the FCC every six months by all ISPs.

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Google coughs up $8.5 million to settle Buzz privacy suit

by admin on Sep.04, 2010, under Articles

The fallout from Google’s Buzz social networking aggregator continues: the company has agreed to settle a class action lawsuit over concerns that the service’s original configuration violated users’ privacy. While Google has made numerous changes to the service since its February launch and maintains that it did no wrong, the company has agreed to pay out $8.5 million to end the litigation.

Buzz launched in early February to a lukewarm reception, which was quickly followed by an enormous controversy over concerns that the default settings revealed private information. At the heart of the problem was an auto-follow feature meant to facilitate quick adoption. Users quickly found, however, that it could reveal their Google accounts to people they’d like to avoid. Journalists were concerned that confidential sources could be revealed to the public, while one woman noted that her private Google account was auto-followed by her abusive ex-husband.

Google worked quickly to make changes, turning the auto-follow feature off in favor of recommendations, and making some features easier to opt out of. Still, it wasn’t long before a federal class-action suit was filed on behalf of all Gmail users who were automatically opted-in to the Buzz service.

Google has also faced criticism from advocacy groups like EPIC and the EFF, US lawmakers, and foreign governments.

In the proposed settlement submitted to the court this week, Google agreed to make efforts to better educate Buzz users on issues of privacy and the particular privacy features that Buzz offers. Additionally, Google also agreed to pay out $8.5 million to a fund which will be disbursed as cy pres awards for organizations that focus on Internet privacy policy or education

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Craig’s List Pulls Adult Listings From Their Site.

by admin on Sep.04, 2010, under Articles

After months of pressure from state attorneys general, Craigslist pulled its adult services listings offline over the Labor Day weekend. Visitors to the site were greeted with a black bar with the word “censored” in white text (as seen to the right) where the link to the adult services listings would normally be.

The adult services listings have been a perpetual source of concern for law enforcement, including numerous state attorneys general, who have said that listings facilitate prostitution and that children are often victimized by the ads. Craigslist originally had an Erotic Services section, but shut it down in May 2009 in response to pressure from law enforcement. The company had previously attempted to stave off criticism by verifying listings over the phone and working with the National Center for Missing and Exploited Children, but decided that having an entire section of the site devoted to the sex trade was a bad idea. Shortly after the erotic services section was yanked, it was replaced with the adult services section.

The new section, which required credit card payments for listings that were reviewed by moderators before going live, failed to mollify critics. The attorney general of Connecticut and 37 of his colleagues across the country subpoenaed the classified site over what they described as its brothel business. In late August, Kansas attorney general Steve Six called on Craigslist once again to shut down adult services, saying that the site had not done enough to fight “illegal sexual activity on the Internet.”

At this time, it’s not clear whether craigslist is going to get out of the adult services business altogether. The classifieds giant has remained silent so far, not offering any rationale for its move. If this does indeed mark the end of the line for the adult services section on Craigslist, it doesn’t mean that all adult services ads will magically vanish; they’re likely to migrate to other parts of the site. That said, the attorneys general will no doubt view the apparent shutdown of the adult services section as a victory in their war against the online sex trade.

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New malware detects browser, shows fake malware warning page

by admin on Sep.04, 2010, under Articles

Microsoft is warning about a new piece of malware, Rogue:MSIL/Zeven, that auto-detects a user’s browser and then imitates the relevant malware warning pages from Internet Explorer, Firefox, or Chrome. The fake warning pages are very similar to the real thing; you have to look closely to realize they aren’t the real thing. The ploy is a basic social engineering scheme, but in this case the malware authors are relying on the user’s trust in their browser, a tactic that hasn’t been seen before.

Beyond the warning pages, the actual malware looks like the real deal: it allows you to scan files, tells you when you’re behind on your updates, and enables you to change your security and privacy settings. Performing a scan results in the product finding malicious files, but of course it cannot delete them unless you update, which requires paying for the full version. Attempting to buy the product will open an HTML window that provides a useless “Safe Browsing Mode” with high-strength encryption. To top it all off, the rogue antivirus webpage looks awfully similar to the Microsoft Security Essentials webpage; even the awards received by MSE and a link to the Microsoft Malware Protection Center have been copied.

While the malware is a pretty good attempt, it’s not perfect. The goal is to get the user to download and install something, shelling out some cash in the process, which neither of the three browser vendors would ever recommend. The Firefox warning page, meanwhile, has an obvious typo (“Get me our of here”). In addition, it’s suspicious that a webpage is going out of its way to tell you it is protecting your purchase. It’s also not hard to check that the supposedly detected files do not actually exist on the user’s computer. All of these missteps should raise red flags immediately; having said that, we’ve still not before seen this level of detail and effort from the bad guys.

Malware progress

Just two years ago, a fake malware warning page and a fake antivirus looked like this:

Now, we’ve got a much more believable malware warning that changes based on which of the top three browsers you are using (compare Internet Explorer, Firefox, and Chrome):

We have a full-blown webpage that tries to sell a fake antimalware product and rips off Microsoft’s own offering:

Finally, here’s the fake antimalware product which uses various Microsoft security icons:

Malware authors have come a long way recently and this latest effort is worrying because even informed users can easily be tricked by something like this. Thankfully, there’s a universal rule that still applies: don’t download something simply because a webpage says you should.

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Next-gen gigabit wireless spec formalized with 7Gbps speeds

by admin on Jun.05, 2010, under Articles, Technology/Gadgets

It has been a very busy day for the WiGig Alliance, which is attempting to develop a specification for next-generation wireless devices. Earlier today, the group announced the 1.0 version of its spec, which would use a chunk of spectrum at 60GHz, achieve data rates of up to 7Gbps, and retain backwards compatibility with current-generation WiFi devices. In an effort to show that support for the spec is building, WiGig also announced that it has forged a cooperation agreement with the WiFi Alliance, which promotes the current generation of wireless networking devices, and added networking giant Cisco to its board of directors.

Right now, the spec itself is only available to companies that have joined the WiGig Alliance, although there are details about it scattered through various pages on the group’s site. For one, compatible devices will be able to communicate on three frequencies: the 2.4GHz chunk of the spectrum used by 802.11b/g devices, the 5GHz region used by 802.11n, and the new, 60GHz area of the spectrum that is currently not in use. WiGig documentation indicates that there’s a lot of unlicensed space in that region, which gives it more options for avoiding interference when transmitting. That may be needed, as there is one HD video spec called Wireless HD that plans on broadcasting there as well (we covered Wireless HD briefly in our roundup of wireless tech).

But the bigger problem with the 60GHz region of the spectrum is simply that signals don’t travel as far and are more prone to being absorbed by intervening devices. WiGig plans on getting around that by using a technique called beamforming. This requires multiple transmitters; once a recipient’s position is known, the signal is sent from each transmitter with slight delays in timing needed to ensure that it causes a constructive interference pattern at the destination. Implement this properly, and WiGig promises decent signal out beyond 10 meters.

None of the previous wireless technologies have ever lived up to their promised throughputs, but, in general, a faster theoretical rate has turned out to provide better performance. With a potential throughput about 10 times that of 802.11n, WiGig seems likely to enable better speeds, provided that the beamforming technology adequately deals with any broadcast distance issues.

Existing WiFi tech, however, easily provides sufficient head room to handle the speed of incoming broadband connections, which primarily makes WiGig interesting from what it may enable within a home LAN. Home networks are becoming ever more sophisticated, with various file-serving and consuming devices, like NAS boxes, HDTVs, DVRs, and the like. Given that most of this hardware doesn’t move around much, it may be easier to arrange the devices so that throughput is a bit closer to the theoretical maximum.

As we noted above, however, there are a number of other wireless protocols in the works for transmitting HD material. WiGig has some significant advantages, in that it is both more general, and is backwards compatible with earlier devices. It’s also royalty-free, and the Alliance promises that it will be possible to create low-power implementations suitable for portable devices.

But the biggest advantage the group has may be in its backers. Although Cisco has just signed on, WiGig members also include Atheros and Broadcom, which make a lot of the current-generation hardware. Intel and AMD are both on board, as is Dell, a handful of cellular companies, and some consumer electronics makers. Overall, it seems like a broad base of support, and having a completed spec should allow some of them to start designing compatible gear.

Whether we’ll actually see any gear in the near future is a different question entirely, and one that’s tough to answer without detailed knowledge of the spec and what it would take to implement it. Even if the hardware appears soon, it may take a while to actually have an impact. Wireless-N devices were slow to take off as many companies waited for at least a draft form of an IEEE-sanctioned spec, and have only recently started displacing earlier generation hardware.

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Seagate’s upcoming 3TB drives will need new motherboards

by admin on Jun.05, 2010, under Articles, Technology/Gadgets

2.1 TB of storage ought to be enough for anybody. At least, that’s what IBM and Microsoft must have been thinking when they set the maximum supported size drive of the venerable Logical Block Addressing (LBA) standard that’s now embedded in motherboards, RAID drivers and firmware, and operating systems across all segments of the PC industry. So when Seagate confirmed longstanding rumors that the drivemaker is prepping a 3TB drive for the end of the year, it also had to give a number of caveats along with the news.

“Nobody expected back in 1980 when they set the standard that we’d ever address over 2.1TB,” Seagate’s Barbara Craig told Thinq. That was the year that IBM introduced the world’s first gigabyte drive at a retail price of $40,000 (about $68,300 in 2009 dollars) and a weight of 550lb; it was also the year that Seagate introduced the first 5.25-inch hard drive for the IBM PC-XT, the 5MB ST-506. Given those data points, it’s easy to see how 2.1TB was essentially just an arbitrarily large number of bytes, sort of like “a gazillion.”

So if you’re in the market for a new system as we head into the summer, you’ll want to keep an eye out for hardware that can support the larger drives. And you’ll also want to keep an eye out for the next version of our long-delayed System Guide, which we’re currently working on.

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How Intel and AMD will make 2011 the year of the laptop

by admin on Jun.05, 2010, under Articles

AMD and Intel are both taking to the stage at this week’s Computex to talk up their plans for the next major turn of Sutherland’s wheel of (graphics) reincarnation, a turn that happens at 32nm for both companies. At this point, graphics processing moves back onto the same die as the processor, although it still keeps most of the specialized hardware that characterizes its less-integrated incarnations. (A full turn of the wheel, when graphics hardware becomes more fully generalized and less distinguishable from general-purpose CPU hardware, is still a bit further off.)

AMD gave a demo of its upcoming Llano part, which will boast a fully DirectX 11-compatible GPU integrated onto a 32nm CPU die come early 2011. Llano will be part of AMD’s first wave of 32nm parts, and in this respect AMD lags Intel significantly, with the latter being on 32nm already. Llano represents the first real “Fusion” product for AMD, but it appears to be fusion in its crudest form—take one GPU and one CPU, and put them on the same piece of silicon, along with a memory controller and some I/O.

AMD’s Fusion slides, reproduced here at Engadget (I saw a similar presentation at the Netbook Summit last week), frame the GPU part as an example of heterogeneous multiprocessing—a large array of small vector cores alongside a small number of much larger general-purpose cores. But the fact that these vector cores are non-x86 and will look to the OS like an ATI GPU indicate that this really is a GPU that has been put on the same die. (Until the vector cores and the general-purpose cores can run the same code, all this heterogeneous chip multiprocessing stuff is fancy talk for “we put a CPU and a GPU on the same die.”)

(As an aside, what’s most remarkable to me about Fusion is how little the big picture has changed since 2006. Everything about what they’ve announced so far has been in the cards since shortly after the ATI acquisition, and while the dates have been pushed back on AMD’s roadmaps, my initial analysis of Fusion still stands.)

Intel is taking a similar approach with Sandy Bridge, which is its second-generation family of chips on 32nm (the “tick” in its tick-tock model). Also due out in early 2011, Sandy Bridge will combine Intel’s first native 32nm microarchitecture—supposedly a major advance vs. Nehalem—with a GPU and a northbridge. Architectural details are scarce for both the CPU and GPU sides of Sandy Bridge, but Intel is making big claims for performance boosts in both components.

A major repartition

For both AMD and Intel, GPUs will move on-die in budget and mobile clients first, because those segments are more cost-sensitive and less performance-sensitive. In other words, the market wants cheaper, not necessarily faster. But in the case of the transition to Sandy Bridge and Llano, the market will actually get both.

For the first time in the history of the mainstream x86 client, the CPU, GPU, and memory controller will all live on the same die. This is important, because it’s going drive up bandwidth and drive down latency, so that the CPU and GPU will both benefit from a closer coupling between both one another and main memory. This should give both Intel’s and AMD’s mobile platforms a real boost compared to the current generation.

Right now, Intel’s current 32nm client platform is a bit of a downgrade from the 45nm server platform in at least one respect, because the latter benefits from a superior system architecture—the memory controller is on the die with the CPU, and a discrete GPU can be tightly coupled as a coprocessor by virtue of the fact that it’s connected directly to the CPU socket. The mobile architecture, in contrast, is a standard CPU + Northbridge/IGP architecture of the kind that we’ve had years, but with both the CPU and Northbridge/IGP in the same package and socket. As a result, the Westemere client platform doesn’t get the same memory latency and bandwidth advantages as the Nehalem platform, because it doesn’t have an on-die memory controller.

But when the memory controller moves back onto the CPU die and takes the GPU with it, that’s going to give an instant, one-time boost to the overall platform’s performance and efficiency. In the case of both Intel and AMD, this boost should be large enough that, if you can hold off on your next laptop upgrade until next year, you should. These kinds of discontinuities, where a major, disruptive repartitioning of the standard system architecture drives a one-off performance boost, are quite rare. They’re worth holding out for if you can manage it.

Intel’s Mooley Eden has claimed that Sandy Bridge will bring greater than a 4x boost to performance, all at once. As with all claims about unreleased hardware, this is to be taken with a grain of salt, but the fact that Eden is even willing to put these claims out there is indicative of the impact that will come from having all of those components under one roof. (Some of that boost is also supposed to come from various unspecified yet allegedly dramatic microarchitectural tricks. More details on that when we get them, though.)

NVIDIA left out? Not quite.

When the music stops and the GPU and CPU land on the same die, you might think that there’s one company that will be left without a chair. I’m talking, of course, about NVIDIA. But interestingly enough, what technology taketh away, it can giveth back—and NVIDIA will probably get a new lease on life.

Sandy Bridge is rumored to have an on-die PCIe controller (2.0 in mobile, 3.0 in desktop), and this will be perfect for discrete graphics, both mobile and desktop. If it does turn out that there is on-die PCIe across segments with Sandy Bridge, then Intel has just rolled out the red carpet for NVIDIA to come in with a solid GPU-as-coprocessor that doesn’t need much in the way of Optimus-style trickery to provide a very efficient performance boost. Indeed, for my money, a Sandy Bridge + discrete NVIDIA combo will be the premium mobile platform to beat next year, and I personally can’t wait until it comes to the MacBook Air (my laptop of choice).

AMD could surprise us though, because the platform repartitioning will give AMD the chance to do some good system-level engineering and really integrate its CPU/GPU combo with its discrete GPU in ways that are only feasible when both the CPU and discrete GPU maker are one and the same.

Between Llano and Sandy Bridge, 2011 will be a great year for laptops, so if you can hold out until then, you’ll be rewarded with a major upgrade over whatever you’re carrying now.

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Spyware trojan hitching ride on third-party Mac screensavers

by admin on Jun.05, 2010, under Articles

Mac security firm Intego has issued a warning about a Mac twist on a two-year-old Windows spyware app that sends a variety of potentially sensitive information to external servers. Dubbed “OSX/OpinionSpy,” the spyware is installed along with a number of widely available third-party Mac OS X screensaver modules, as well as with at least one shareware tool to strip audio tracks from Flash videos.

OSXOpinionSpy, aka PremierOpinion, claims in some cases to be a tool to help collect browsing habits for “market research,” while in other cases it installs without any notification. The application runs in the background with root permissions, opening an HTTP backdoor. It scans any attached volumes, sending encrypted information to a number of servers, and can also examine packets coming and going from an infected Mac, potentially grabbing information from other computers on a local network. Finally, it injects code into running versions of Safari, Firefox and iChat, sending a variety of information—e-mail addresses, iChat message headers and URLs, as well as other data—back to command servers.

Intego warns that, given the scope of data that the application collects, it could include a variety of sensitive information. “This data may include personal data, such as user names, passwords, credit card numbers, web browser bookmarks, history and much more,” according to a statement released by Intego.

The spyware is downloaded and installed by the installers for MishInc FLV To Mp3, as well as a few dozen screensaver modules made by 7art-screensavers. All of these also appear on common Mac OS X shareware sites like MacUpdate and Softpedia.

Removing the original application won’t remove the spyware; Intego’s VirusBarrier has been updated to identify and remove it, however. Your safest course of action is to be cautious when installing software from unknown sources. Aside from healthy skepticism, though, an up-to-date malware scanner may be the only tool that can protect you from such spyware that masquerades as legitimate software. As the Mac platform increases in popularity, such malware has the potential to become more widespread.

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